Remove Dead UVs Modifier for Max 6.0

Remove Dead UVs Modifier for Max 4.0


Source Code



This is a simple modifier that strips unused texture vertices from a mesh or patch. It is a temporary fix to a bug in UVW Unwrap that causes file sizes to explode. You need to place this at the top of the stack and then collapse to remove the unused texture vertices.

Note this utility has not been fully tested in a production enviroment so use at your own risk. If you encounter any problems please contact me at

Peter Watje